©2019 by Unexpected Studio.

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A FATE is a 3D turn-based solo game of management of a nomad tribe who flees the cyclical immersion of land and has to go to the center of the world to join a circus called the "Eye".

Step by step, the nomads called "Pupils" must settle, build, harvest, recruit and prepare to transport the necessary resources for the trip to the next stage. Each stage has its share of surprises, hazards and constraints, but the Pupils are a pacifist people; there is no fight in As Far As The Eye.

The player must make choices and arbitrate constantly between his needs, his desires and his abilities.


The action is placed in an imaginary world in which the Pupils live in harmony with nature and large domestic animals that help them to transport their homes. 


Lauriane Aveline

Creative Director

Liam Devin

Art Director

Lead 3D Artist

Solune Waterkeyn


Game Designer

J-B Guironnet

3D Artist

Louis Mesnard

2D Artist
Technical Artist